Resumé
| Date of birth | January the 17th, 1983 |
| Nationality, gender | Italian, male |
| Mobility | Willing to relocate abroad |
| contact form | |
| Telephone | +39 0423497895 +39 3480840853 |
| Address |
Via Gheri Moro, 29
31033 Castelfranco Veneto (TV) ITALY |
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Ad Maiora Games
February 2011 – present
I am part of a small team, building casual games for the latest mobile platforms, we employ the XNA Framework to be multi-platform with the minimal effort.
I am involved as 2D artist, web and game designer -
Global Game Jam 2011
January 2011
Participated in the Global Game Jam 2011. Our videogame "X-Planets" was awarded by the jury as the best in the local event.
I was involved in the artist role (2D) -
Interpreter & Manager
March 2010 – January 2011
I have worked ten months in Namibia (Africa).
Employed at Eagles Rock Tours & Safaris, I acted as IT, English–Italian interpreter on guided tours and business meetings, tourist material translation, accounting support and day–to–day office duties.
Through December I was Relief Manager at the Mountain View Game Lodge -
Where To? iPhone App
March 2009
Translated English content of the application for the Italian release of the product. Also input content in the application database
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HALF-LIFE 2: RIOT ACT
Summer 2006 – July 2007
Riot Act is a single-player modification for Half-Life 2, as Lead Beta Tester I was tasked in finding and managing testers, tracking bugs and suggestions, assembling those for submission to the project lead.
Involved since concept status, I also acted as additional game designer.
I supervised the making of our “release trailer”, finding the appropriate editor and providing a detailed storyboard.
The modification has been downloaded more than 500.000 times since its release in July 2007 -
Level Design, Texturing
Valve Hammer Editor: intermediate-to-advanced map design skills.
General experience in texture creation.
I tackled several singleplayer and multiplayer personal projects for the Half-Life series, but couldn’t finish them up for a release -
Community management
June 2000 – present
“Half-Life Italia” was the then–leading Italian portal for the original Half-Life; I wrote reviews, interviews and news.
As Community Manager, I was moderating the editing forums; I am still forum moderator of the broader PC-gaming area of the Multiplayer.it Network, the most important portal about gaming in Italy, which unified several gaming portals.
I also managed a Counter-Strike Source clan (15 people) from 2006 to 2008 -
Neverwinter Nights 2, Official Strategy Guide
October – November 2006
Graphic designer for the Italian edition of the Official Strategy Guide of the game, published in Italy by the Multiplayer.it Network
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"E. Barsanti" High School
September 1996 – July 2001
Technical Industrial Institute, Castelfranco Veneto (TV)
Computer Science Curriculum – final vote 64/100 -
University of Udine
September 2001 – September 2007
Web & Multimedia Technologies
Three–years Degree Course, dropped out (17/24 exams)
| Italian | native language |
| English | C1 - advanced (Europe)
H1 - advanced (USA/Canada) (self evaluation) |
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Software
Valve Hammer Editor (intermediate-to-advanced)
Adobe Photoshop (advanced), Adobe InDesign (intermediate); different coding editors (TextMate, Adobe Dreamweaver, Microsoft Visual Studio, etc.); office suites (Microsoft Office, Open Office, iWorks) -
Programming languages
XHTML, CSS, PHP, SQL; motivated to learn Javascript and C, I have scholastic knowledge of C++ and Java
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Platform, toolkits
Windows, Mac OSX; WordPress, Joomla, Perch
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Other competences
Computer assembly and maintenance (work experience in small businesses)
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Interests
Social care, performed voluntary assistance for several years in a psychiatric illness clinic.
Passionate reader, I also enjoy fictional writing.
I'm a fierce competitor in sports: I play in a local basketball team; practice jogging, snowboard & ski, swimming & snorkeling, motorcycling.
I love dogs